
I grew up in the suburbs of Philadelphia, Pennsylvania, and always knew that I wanted to create. I recently graduated from the Ringling College of Art & Design with a BFA in Computer Animation, minors in Creative Writing, Film Studies, and Art History, an Author/Illustrator Certificate for Graphic novels, and a passion for 3D animation and modeling. I have experience in Environment Art at Electronic Arts (The Sims 4: Life & Death, Project Rene), and Player Character Animation for Guild Noctua's Eternal Machinations. I also worked as a CG Generalist with Peach Tree Development on an unreleased game project, and with EVOL Motions on their animated indie pilot Evil Cupid.
When I'm not working, I spend my time making comics, sewing costumes, reading every fantasy book I can get my hands on, and playing tons of Dungeons & Dragons.
For a closer look at my experience, education, and awards, my resume can be found here!



